This is a popular opener as it allows easy transition into mid-game Factory/Starport plays.
The objective of this opener is getting a fast factory without cutting back on economy and openening your tech tree faster for a heavy mech or air army.
- Place your first Supply Depot at 10 supply.
- At 11 supply build your first Barracks
- At 12 supply build your Refinerry.
- Imediatelly after your Barracks is finished upgrade to Orbital Command
- End the opener with a factory right after your Orbital is finished.
As with many terran openers a wall in is required.You can go for a standard wall of 1 barracks with supply depots,but if you are facing a Zerg oponent i suggest walling yourselff with the Barracks and Factory.Zerg players have the habbit of busting terran walls with banelings ,and standard depot-barracks wall won't hold.
If you are planing for a heavy gas transition,you can build your second Refinery while the Factory is under construction.
Hey,if your having a hard time with Starcraft 2 Online,then i recommend getting the best guide available,Shokz Guide.
Starcraft 2 Strategies